If the player held a Bouncing Betty out and killed teammates with the knife melee attack, they would not count towards the three teamkills necessary to get kicked from the game. It does not affect the minigun's performance at all.
Furthermore, while using a sniper rifle and aiming down the sights on a minigun, the Minimap radar disappears, as though the player is using the scope of the sniper rifle. This glitch consists of a player being able to access and use the placed miniguns whilst holding a Riot Shield. Details: In multiplayer, a player is able to sprint extremely fast with the help of the smoke marker for a care package drop. In multiplayer, a player can use a certain button combination to have a launcher explode if they die, making for an excellent "kamikaze" strategy.
In most multiplayer maps there is a certain spot that possesses the right properties to elevate the player. After completing the special technique, the player will be elevated, allowing the player to exit some maps and roam outside of the normal playing boundaries. In most situations, if the player must fall outside the map, it will kill the player if they don't have the Commando Pro perk. It is possible to glitch the servers to allow a ranked private match of any gametype on any map with up to 18 players.
These matches are accessible through matchmaking, do give experience, and count toward the player's overall score. This glitch, with a certain button technique will allow the player access to an unlimited amount of care package markers. When playing multiplayer, the game will randomly become unresponsive and will return the player to the "join match" screen. The coming of this glitch could be indicated by a loss of sound, but this did not always happen.
There is nothing that can be done from here. The player's name will be yellow and the name's dark background will not be present. The only way out is to quit the game.
NOTE - the system is not completely frozen. Quitting the game will cause in error in the PS3 system where it will restart improperly, the system will not completely shut off and it will beep 2 times. This however may cause freezing but when the game is restarted it should play as normal. If the player legitimately earns and calls in a Pave Low, then the kills the Pave Low earns do not count on the player's kill streak count, unless the player earns a kill before their Pave Low does.
There is also a glitch where the player receives a Pave Low from a Care Package, and the kills from the Pave Low will count in the kill streak count. On Fuel , it's possible to get inside of a rock via wall breach. Details: Similar to the ability of keeping custom slots after prestiging however the user must select the clan tag option on their playercard, in which they will now have the ability to select the color of their clan tag.
This will then be enabled during online play instead of achieving the required prestige Details: Sometimes, when killed while reloading the Grim Reaper, the player will spawn with their Grim Reaper constantly doing the reload animation. The player will also be able to zoom in while their Grim Reaper does this, but the accuracy of the player's shots will be lowered because the reload animation blocks the sights when zooming in.
The reload animation is reset and is done again once the player starts to run, but when it is finished, the player will have no weapon.
However, this glitch has been fixed within two months of its discovery and the Grim Reaper does not glitch anymore; this also means the RPG-7 was replaced. Details: If a player spawns on Five , they can go the window beside the door closest to the MPL in the next room without opening that door. Smash the bottom of the window and repair carefully. The player must repair until the two lower planks have been repaired.
The player would then jump on the two planks from the sides sticking out from the end farther from the MPL door. They would then jump to the top of the door-frame and onto the closest table. The player must then jump onto the next table as the previous table is still vulnerable. The player is followed by zombies around the table and can still get power-ups, but if the player stays too close to the edge, they can be downed. To other players, the glitcher appears to be standing on an invisible surface a few feet above the table.
The player is left only with their weapons from the start so Max Ammo is always needed. The glitch has been patched by the inability to let the player onto the second plank. This glitch enables the player to prestige after reaching maximum level, and more than once. If the player prestiges, they will be able to use their unlocked custom classes, but cannot customize them from the Create-a-Class 2.
A downside to this is, some other parts of Combat Training might glitch. For example, the player will complete the challenges for a pro perk, but will not be able to buy it. This glitch enables anyone at any level to use any gun or camouflage, similar to split screen play. This glitch happens on Zombies map Ascension on a lunar lander. Zombies will notice the player and run toward him but will just circle the player since he is too high for the zombies to attack.
Jumping off the lander at different times can cause the player to be in other invincibility spots, but in some places the player will not be able to leave the spot.
For unknown reasons, originally there was a glitch on Town which allowed players to use their currently held weapon when they're downed rather than a pistol or Ray Gun unless they're holding one. This seems to have been patched before the Revolution map pack was released. Detail: In order to do this glitch, the player must go to the power station at the bottom floor near the lava-pit. If the player stands across the small platform made of wood and slightly to the right, zombies will not go across the plank and the player will get many points it is recommended that the player's allies get behind the player in this glitch or they will be able to get killed by the zombies still.
Detail: In Die Rise , using the Trample Steam could clip the player into a wall and render them invincible.
At very short ranges, it was unable to achieve a three shot kill. At medium ranges, it required 10 shots to kill. Then, at a very long range between 70 and meters , the player would need exactly bullets to kill an enemy, which would be equivalent to shooting an enemy with three and a third magazines worth of bullets. Stepping anywhere further than the shot kill range, however, and it became a four shot kill.
As well, the burst fire damage was unaffected by the attachment. The glitches include a way to go under the map as well as certain spots where zombies stop chasing players. Make sure to use a few of these in your next Zombies and surf through those levels quickly. Players can charge the slope with a knife and jump on top of a zombie, which will send them flying off the map.
Once they are in the air, they can find a spot outside and stay there for the rest of the game as they kill zombies. Remember to keep jumping and avoid being killed by flying zombie parts. One of the most interesting glitches in the map lets players go under it where one can kill zombies without being hurt by them. Firstly, players will need a stun grenade, a frag, and a self revive kit.
Next, lead a zombie to the spot as seen in the video and climb on the chair. Stun the zombie in its place and use it to boost and jump on a ledge. Once up on the ledge, players can use the frag to down themselves. Once down, players can use the self revive kit to resurrect themselves. They raise the Soviet flag in victory. Miller's actions will mean the difference between life and death for Roebuck and Polonsky. With access to a variety of exclusive weaponry and equipment, your actions will tip the balance during the most dangerous time period mankind has ever known.
Viktor Reznov leads Russian General Nikita Dragovich to a ship containing samples of biochemical weapon Nova 6 gas in the Arctic Circle, and is ultimately captured and imprisoned after British commandos storm the ship. Dimitri Petrenko loses his life in the process after Dragovich exposes him to Nova 6. Daniel Clarke, one of the engineers responsible for the creation of Nova 6.
They find his abandoned compound rigged with explosives and barely manage to escape the trap alive. Once inside the facility, the team is contacted by Doctor Friedrich Steiner, the creator of Nova 6, to make a deal for his life.
The men are taken captive by Viet Cong guerillas and forced to play Russian Roulette. Bowman resists, and is killed by a Spetsnaz operative in the process. Mason and Woods manage to escape in a Russian chopper and track down Kravchenko's hideout. Mason and Reznov head to Steiner's location on Rebirth Island to kill him, while Hudson and Weaver race to meet with Steiner before he can be killed.
When they arrive, it is already too late. Mason believes Reznov to be Steiner's killer, but Hudson and Weaver bear witness to a different truth. After Mason is revealed to have been brainwashed for some time, Mason and Hudson board the Russian ship Rusalka in time to stop a Nova 6 payload from being released in the United States.
Mason drowns Dragovich and makes it to the surface with Hudson to be greeted by Weaver and a massive American fleet. The crisis is over. They fail the mission, taking out a body double instead. Mason is captured and brought to Dragovich. Alex Mason is progressively brainwashed through experimental methods by Dragovich, who intends him to act as a sleeper agent. During the breakout, Reznov stays behind to hold off the Soviet prison guards while Mason escapes.
At the Pentagon, President John F. The team infiltrates a Soviet launch facility with intent to sabotage the Ascension Group, rescue Special Agent Grigori Weaver, and gather intel on Dragovich.
As the Tet Offensive ravages the city around them, Mason, Woods, and Bowman fight through in an effort to locate a Russian defector with intel on Russia's involvement in Vietnam. Jason Hudson calls Alex Mason out of retirement to rescue their old friend Frank Woods, who has been captured by narco-terrorist Raul Menendez in Angola during that country's brutal civil war.
Salazar is revealed as a traitor, helping Menendez escape as the ship suffers a major attack.
0コメント